Hello all Caldera Players,
As many of you know, we recently sent out a survey asking your opinion on the current state of headhunting and PvP. This survey is now closed and the feedback was reviewed during our monthly staff meeting. We got some really great suggestions from both headhunters and non-headhunters. In an effort to keep the Warrior Guild fair and headhunting alive while also still acknowledging some of the struggles of being a non-pvper on Caldera, especially a new player that is a non-pvper, we have decided on the following changes:
- New Players will receive 5 days of protection from PvP. During this time they will be unable to be attacked and also unable to attack others. We feel this will give new players time to get acclimated and invested on the server before they become potential targets, and could help prevent a lot of the rage-quits that we currently get.
- An anti-combat log plugin will be added to prevent players from logging out during PvP without punishment. If a headhunter goes through the effort of locating, travelling to, and stalking a target, they deserve the chance to finish the kill. Combat logging negates the hard work of headhunters and will no longer be permitted, and this will be added in our rules.
- Town members have the right to kick headhunters out of town claims. If a town member indicates in any manner (such as by saying “leave, get out, you can’t be here, etc”) that a headhunter must leave, the headhunter must leave claims and stay out of them for at least 60 minutes. The headhunter does not have to be addressed by name. It is on the headhunter to watch chat and ensure that they are not being asked to leave. While standing or running around the border is still permitted, shooting into the claim, running in and out of the claim, or committing any other actions that aim to annoy players in the claim (besides running around outside the claim) will be considered PvP harassment.
- Caldera is adopting a strict anti-verbal-harassment policy. Headhunters may not threaten or attempt to intimidate other players. Headhunters may ask a player if they want to give their head up and state that once the head is obtained they (the headhunter) will leave. Headhunters may say once that if the head is not obtained, they will return. However, if a player indicates they do not want to give up their head, the headhunter must accept this answer. Repeatedly harassing or attempting to intimidate players into giving up their head is no longer allowed. In addition to this, non-headhunters may not insult or demean headhunters. Headhunters are just participating in one of Caldera’s many features, and they don’t deserve to be treated badly because of it.
- Group hunting is still permitted, which many headhunters were concerned about. However, it is encouraged that headhunters consider limiting their hunting party to generally 3 or less. If huge groups of headhunters continue being an issue on the server, an official rule may be made about the size of hunting parties.
- The new cooldown time for killing an individual player has been upped to 12 hours. This means that an individual player can only be killed by the same person twice a day at most.
- The Warrior Guild head requirements will be slightly nerfed, to acknowledge these changes and the previous struggle for heads. In addition, as suggested in suggestion-discussion, staff will look into hosting more “gathering” events in Survival that require players to leave their towns to participate. Similar to CalderaCrates, perhaps we could have random-spawn boss mobs, treasure trails, etc. More information will come on this later.
- Most importantly, Staff will be watching for bullying behavior through PvP. Players that aim to cause emotional harm to others by burning items in front of players, playing keep-away with items, or other trolling tactics may find themselves punished by staff. This does NOT mean that headhunters cannot continue to keep items, however, the “I don’t know who has your stuff, ask <name>” or “I don’t know what happened to your <item>”, while being aware that the stuff has been taken and already put away is no longer permitted. There is no need for these behaviors, as all they aim to do is further distress a player that has been killed. If you plan to keep items, take them and go.
Remember, headhunting is not an excuse to be mean or to bully others. Toxic actions scare away new players and irritate long-term players. Play fair and be kind.
We have added a PvP protection plugin for new players. Because this plugin does not currently understand who is a "new player" and who is a returning player, all PvP will be disabled for the next 5 days as it considers all players to be new players. Starting now, after 5 days from a returning player's first re-log, their PvP will be enabled.